Have fun listening, and happy necrodancing! For example, Virt and Chipzel both use a chiptune approach to the soundtrack, so they will appear together very often. Fortissimole rap sounds in the game files? Thanks.Ĭrypt of the NecroDancer: MEGAMIXED is a remix (or remash) album dedicated to the amazing producers of the Crypt of the NecroDancer Soundtrack!Įach and every song of COTND (well, except for some bosses and Amplified) has been carefully remixed and remastered by 6 music artists or groups: A_Rival, FamilyJules7x, Virt, Chipzel, Girlfriend Records, and Overclocked Records: each with their own individual styles and genres.Ĭrypt of the NecroDancer: MEGAMIXED combines all 7 soundtracks of the game into one seamless piece of music by playing each remix at specific times. While A_Rival's remix did intentionally remove the melody elements, the Danny Baranowsky and FamilyJules7x soundtracks compensated for this loss, resulting in an overall surprisingly melodic composition.Īlso, does anyone know where I can find the Notorious D.I.G. Fortissimole is named after a musical term "Fortissimo" which means very loud or "Fortississimo" meaning very very loud.Notorious D.I.G.When using the Girlfriend Records soundtrack, there are 3 different versions of the music that can play.In the game's files, there's a file called "vo_announcer_fortissimole_lol.ogg", which is Fortissimole's introduction, except the announcer adds, "Get it? He's a strong mole!".Fortissimole has the same name as the mole that appears in Zone 2.There is a bug in the level editor where Fortissimole boss battles can only have white skeletons in front of the stage when testing the level.If the player takes out the two skeletons in the top left and top right corners of the crowds, the player can be safe from respawning minions since they will trap themselves in those openings (see images.) You will be free to fight Fortissimole without any interruptions, so long as the fight takes place in the center of the map.Īdditionally, bombing the speakers on Fortissimole's stage will prevent any minions from spawning. Otherwise, the recommended technique is to approach with one loop of this strategy then switch to looping Strategy 1.) (Note: This only works as an infinite loop with range 2 or greater weapons. After he resubmerges, go back to loop 2.Step into the space between you, and he will try to emerge.Maneuver by running in one direction (or hopping back and forth, or even digging a wall) until he is on the same row/column as you, and there is exactly one space between you.Since he does not move the turn he resubmerges, unlike the regular mole, Fortissimole can also be trapped in an infinite damage loop by: See the approach method used in Strategy 2. This loop must start *after* a successful attack. Move back towards Fortissimole for two beats and attack.Move further away and out of range - Fortissimole will attack this turn.After an attack on Fortissimole, move 'perpendicular' such that you are diagonal to him.He will then stay above the ground for 3 beats, during which he can be attacked.įortissimole can be caught in an infinite damage loop after a successful attack with the following steps: The player has one beat to move away if the player doesn't, he will damage the player as he emerges from the ground. If the player is in one of the eight squares next to him, he will spend the next beat trying to emerge. Once Fortissimole is off the stage, he will burrow into the ground and start chasing the player, moving once every beat. Fortissimole has 6 hearts of health.įortissimole will jump down the stage if the square right below him is empty, usually because one of the skeletons in the topmost row is killed. Zone 5: 2 Green Evil Eyes, 2 Purple Electris Mages, spawns Red Devils. Zone 4: 2 Apprentice Blademaster, 2 Ooze Golem, spawns Liches. Zone 3: 1 Fire Elemental, 1 Ice Elemental, 1 Yeti, 1 Hellhound, right side spawns Ice Beetles, left side spawns Fire Beetles. Zone 2: 2 White Skeleton Mages, 2 Light Golems, spawns Armored White Skeletons. Zone 1: 4 Ghosts, spawns more White Skeletons. The skeletons in front of his stage will not move, but the spawned ones will. Fortissimole has two rows of skeletons in front of his stage, and spawns more skeletons directly underneath the speakers on his stage.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |